AI Insights · Timothy · April 2023
Top 5 Final Fantasy Games Performance on Unified Platform in Middle East Q1 2023
The first quarter of 2023 saw varied performance among the top 5 Final Fantasy games in the Middle East, with significant trends in weekly downloads, revenue, and active users.
The first quarter of 2023 saw varied performance among the top 5 Final Fantasy games in the Middle East, with notable trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared on a unified platform consisting of both iOS and Android data.
FINAL FANTASY BE:WOTV from SQUARE ENIX experienced fluctuating weekly revenue. The game started the quarter with around $6.1K in the last week of December 2022, dipped to about $912 in the first week of March, and then surged to approximately $8.7K by the last week of March. Weekly downloads showed an upward trend towards the end of the quarter, peaking at 177 in the week of March 20. Active users also increased steadily from 76 in early March to 222 by the end of the quarter.
Final Fantasy XV: A New Empire by Epic Action LLC had a mixed quarter in terms of revenue, starting at around $3.9K in the last week of December and fluctuating before reaching about $3.3K in the final week of March. Weekly downloads saw a peak of 79 in the last week of January and ended the quarter with 53 downloads. Active users remained relatively stable throughout the quarter, hovering around the 90s, with a slight increase to 104 by the last week of March.
DISSIDIA FINAL FANTASY OO from SQUARE ENIX showed a steady revenue stream with a notable peak of approximately $2.8K in the last week of January. Downloads remained low throughout the quarter, with a slight peak of 27 in the first week of February. There were no available active user metrics for this game.
FINAL FANTASY BRAVE EXVIUS, another title from SQUARE ENIX, had a somewhat steady revenue stream, starting at around $864 in the last week of December and peaking at approximately $1.8K in the week of March 20. Downloads were minimal, with small peaks of 5 in the last week of February and 13 in the third week of March. Active users data was sparse, with a peak of 17 in the last week of December.
Final Fantasy XV: War for Eos by Machine Zone, Inc, released in mid-February, showed promising initial performance. Revenue peaked at approximately $2.2K in the first week of March and ended the quarter at about $1K. Weekly downloads started strong with 6.9K in the release week, gradually decreasing to 716 by the last week of March. Active users saw a high of 2.1K in the release week and settled at 795 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, please visit Sensor Tower.